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Vectoraster art
Vectoraster art








vectoraster art vectoraster art

The vector-based appeal of the faux halftone effect, of course, is that anything (from single simple paths, to whole drawings) can be used as the "dots." To demonstrate that in the attachment, I used something suggestive of an atom and something suggestive of a planetary orbit on the same image. Once upon a time, the ubiquitous fuzzy raster-based drop shadow was the "killer-effect-to-die-for." It became probably the most overused effect on the planet, to the point that current design trends avoid it. Still, it's a neat effect I'm not arguing that-until it becomes over-used and passe, as such things are prone to do. I call it my "Faux Halftone" script, for the reason explained above like all third-party effects plug-ins I've seen, the "dots" just scale, they don't reshape and merge as real halftone shapes do. The first attached image is one sample result from an AI Javascript I hacked together shortly after that program acquired its scripting features. Now, that kind of real halftone effect, unobtrusively implemented at the object level and with clean vector-based results (not sloppy auto-tracing), I'd love to see built-in. Past 50%, they stop being dots and become "holes." They therefore don't become "star-shaped" voids between overlapping dots with spikey corners and concave sides. The round dots become gradually more "square-ish" and begin to smoothly merge at the corners as they aproach 50% (like the so-called "metaballs" effects you often see people trying to emulate nowadays). In a real halftone, the dots also vary in shape as they scale toward and across the 50% tones. This straightforward, unobtrusive feature allowed you to apply actual PostScript-supported halftone shapes (diamonds, ellipses, lines, etc.) at any ruling (LPI) and angle at the individual object level.Īnd these were real halftones, meaning this: If you pick up your loupe and look at a real halftone, you'll find that it's not a simple matter of making a grid of dots vary in size. Here's the thing: Do you want your main drawing program to be an elegant environment that provides full-powered base capability for drawing, or do you want it to be a grab-bag collection of elaborate special effects that move in and out of popularity?Īltsys/Aldus/Macromedia FreeHand was Illustrator's nemesis since the beginning of the so-called "desktop publishing revolution." One of many things it provided which Illustrator never has is object-level halftone settings. Until someone else comes along and insists that their favorite elaborate-special-effect-of-the-moment should be "built in." This could be a dealbreaker feature for many. Subscription model doesn't make it better. There are still things missing, there is still room for improvement, there are things I have been waiting for for years – but updates only seem to expand their RAW support. I use Photoshop, Illustrator and InDesign on a daily basis, but the programs have stopped evolving. I have big hopes for AD as I have lost faith in Adobe. Great program - easy to learn, for the record) and then Illustrator. I have since worked on Deneba Canvas (now ACDSEE Canvas. I have not used Corel for ages (and would never ever ever ever go back), but I remember it was possible. I *thought* that, because this is how things were back in the Corel Draw days. I *thought* vectors were not only resolution independent, but also small i file size and quick to render. it's a memory hog and in my opinion the program is not effective when it comes to performance. Its biggest flaw is the speed – but this is not Astute's fault – I'd blame Illustrator.

#VECTORASTER ART TRIAL#

Give the Astute plugin a go, they have a fully working 14 trial for illustrator. Vectorising raster effects? a lot of work. Have to do quite a lot of twatting around to achieve it










Vectoraster art